![]() ![]() The sign of how compulsive Fury Unleashed truly becomes, is that getting killed is actually a good thing, as it means you get to venture out into its world once more, often with a brand new gun to play with, or some additional upgrades to your boy. You may encounter a NPC that will set you a task to complete for some tasty new gear, likewise you are sometimes offered the chance to lend, and subsequently keep a particular tool once you have greased a set number of foes with it.īecause of its roguelike nature, there can be some occasions where you happen upon a badass weapon early doors which can imbalance things a tad, but the game is often so unforgiving that you won’t last for long before something kills you off. You can melee, air dash, run, gun and jump to your hearts content, and enjoy a series of random pickups that give buffs, extra abilities like a triple jump or extra speed, and a smorgasbord of different weapons of varying capabilities. Thankfully you have the tools to exact the bloodthirsty carnage that Fury demands. Meeting combination milestones will bring rewards such as life-sustaining orbs and in game currency, both of which you will need as there is super branching RPG skill tree to take advantage of, and the game is tough as old boots with permadeath the norm. Each confirmed kill racks up the combo meter, increases the volume and intensity of the frenetic metal soundtrack, and brings rewards the higher you go. ![]() The action itself becomes very entertaining, very quickly once you come to terms with the combo system that is its winsome gimmick. ![]() I am sure I won’t be the first to bring up the name Comix Zone when writing about Fury Unleashed, but this has definitely got a flavour of the Megadrive classic. The auteur in question is suffering from writers block, self-doubt, and myriad mental health difficulties, and it is your job as action trope on legs Fury to almost prove to the writer his importance and worth over each of the randomly generated nine-page issues, with the enemies you encounter representing inner demons. You are vicariously filling the blank pages as you go, with each room you encounter and are tasked with clearing of enemies and loot representing a frame in the world of the eponymous action hero Fury. In a genius twist, the roguelike action is framed within the tortured psyche of a struggling comic book artist. An hour later, I am struggling to put my Switch down, and feeling the impact of a unique and unexpectedly emotional storyline. I was guilty of this my own self, almost immediately dismissing it as a generic romp with slightly odd controls. You could be easily forgiven for pigeonholing Fury Unleashed as just another retro-flavoured run and gun affair. ![]()
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